Hunta Gather
Memory your agents can prove, not just recall.
Your agents learn all day. Gather remembers, and you decide what stays.
Write path
Agents propose. You approve.
Agent keys can only propose. A person approves what becomes memory. Owner keys write directly.
Write path
An agent proposes two memories. You reject one and approve the other, which moves into memory.
Isolation
Three sealed tenants, each with its own key. Yours issues a signed isolation receipt that you verify on your own machine.
Isolation
Every tenant comes with a receipt you can check yourself.
Each tenant is sealed with its own key. Every tier includes a signed isolation attestation, and you verify it on your own machine.
Bi-temporal
It also knows what was true, and when it stopped being true.
The review said pending from the 10th and passed from the 12th. Ask about any day and Gather answers for that day. Drag the marker to try it.
Bi-temporal
One fact on a timeline: pending from the 10th, passed from the 12th. On the 11th, the answer is pending.
Pricing
One memory for the whole team. A seat for each person.
Free to start. $25 a seat for a team. Every tier comes with the same proof of isolation.
A request past the free allowance returns a quota response with an upgrade link.
One shared memory for your team, with a seat for each person.
For organisations with their own review and deployment needs.
For engineers